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Pardon my possibly inaccurate use of terminology...
Advertisers are being pitched CPA. Developers are being wooed with better eCPM and higher earnings (not directly stated as being higher than Mochiads). Are you going to be paid for action or views? It seems like a contradiction. Still, I'm just going by the snippets on the homepage. There's probably a lot more to it. As an early adopter, though, you should tread carefully.
As far as MMOGs are concerned, you can go to them directly and sign up to become an affiliate. (A lot of portals have already done this.) Whether they allow their ads to be embedded into your games is something that you can discuss with them. If you've got the views, just cut out the middleman. You would never go to PepsiCo on your own, but MMOGs are a different animal.
Advertisers are being pitched CPA. Developers are being wooed with better eCPM and higher earnings (not directly stated as being higher than Mochiads). Are you going to be paid for action or views? It seems like a contradiction. Still, I'm just going by the snippets on the homepage. There's probably a lot more to it. As an early adopter, though, you should tread carefully.
As far as MMOGs are concerned, you can go to them directly and sign up to become an affiliate. (A lot of portals have already done this.) Whether they allow their ads to be embedded into your games is something that you can discuss with them. If you've got the views, just cut out the middleman. You would never go to PepsiCo on your own, but MMOGs are a different animal.
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I definitely don't use services that PM me asking me to make a positive post about them :-)
Have they got any advertisers yet? If I signed up, would my game actually show an ad? Why is a lot of the website written in future tense?
Have they got any advertisers yet? If I signed up, would my game actually show an ad? Why is a lot of the website written in future tense?
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Originally posted by wm Have they got any advertisers yet?Yes, we have some advertisers, so the fill rate is 100%.
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Will you support AS2 anytime soon`?
Originally posted by okaybmd
Originally posted by wm Have they got any advertisers yet?Yes, we have some advertisers, so the fill rate is 100%.
Originally posted by okaybmd
Originally posted by wm Have they got any advertisers yet?Yes, we have some advertisers, so the fill rate is 100%.
- Thankful People:
Originally posted by DirtyMangle Will you support AS2 anytime soon`?Yes, that is the plan. It will take a few more days though. Meanwhile you can add your games to our site and we'll let you know when the AS2 version is ready.
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- DirtyMangle
jakubdec Private Message
Mar 29, 2014 (1 day 3 hours ago ) edited 1 day 3 hours ago
PL
A small hint... Original code that you have provided for AS2:
... When we change to:
... We can place an ad in any Movie Clip.
With this solution we can add the appearance of ads... Example: Steam And Brass
Good work! I was waiting for AS2 API!
ZUPER_ADS_GAME_ID = X; System.security.allowDomain('www.zuperads.co'); this.createEmptyMovieClip("ZuperAds", 999); ZuperAds._x = X; ZuperAds._y = Y; loadMovie("http://www.zuperads.co/ads/ad_as2_300x250.swf", ZuperAds, "POST");
_root.ZUPER_ADS_GAME_ID = X; System.security.allowDomain('www.zuperads.co'); this.createEmptyMovieClip("ZuperAds", 999); ZuperAds._x = 0; ZuperAds._y = 0; loadMovie("http://www.zuperads.co/ads/ad_as2_300x250.swf", ZuperAds, "POST");
With this solution we can add the appearance of ads... Example: Steam And Brass
Good work! I was waiting for AS2 API!
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- okaybmd
Originally posted by okaybmd Guys, we now support AS2.0 as well!Good news.
Can you tell me, why is better for me ZuperAds then CPMStar ?
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Originally posted by riki1euWell, for starters, we give 50% of the income to developers (CPMStar takes 50%, sponsors another 25%, and developers get the remaining 25%). There is no share with the sponsors at ZuperAds.
Originally posted by okaybmd Guys, we now support AS2.0 as well!Good news.
Can you tell me, why is better for me ZuperAds then CPMStar ?
So you can give it a try and see which one is better for your games. Depending on traffic, some games may perform better than others.
- Thankful People:
- riki1eu
I just added ZuperAds API to all my games... Fingers crossed... ZuperAds - you are my dark horse! :)
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You guys need SSL on your website and it should be on and forced for all requests. You're dealing with revenue and payments so it's very dangerous to exclude it.
You also shouldn't put the ad wrapper on your website like that either. The wrapper and whatever it has to do on the server side may have to scale to millions of players a day and any difficulties are currently going to affect the dashboard too, and there are massive security concerns having everything on the same domain too.
You should probably also not save plaintext passwords (or md5 hashes of them either) if that was another idea you had.
You also shouldn't put the ad wrapper on your website like that either. The wrapper and whatever it has to do on the server side may have to scale to millions of players a day and any difficulties are currently going to affect the dashboard too, and there are massive security concerns having everything on the same domain too.
You should probably also not save plaintext passwords (or md5 hashes of them either) if that was another idea you had.
- Thankful People:
- chg
Originally posted by okaybmdUmm, how is that better? And how do you not know your competition (assuming you didn't deliberately get their figures wrong)? CPMStar is 50% to devs and 25% to sponsors....
Originally posted by riki1euWell, for starters, we give 50% of the income to developers (CPMStar takes 50%, sponsors another 25%, and developers get the remaining 25%). There is no share with the sponsors at ZuperAds.
Originally posted by okaybmd Guys, we now support AS2.0 as well!Good news.
Can you tell me, why is better for me ZuperAds then CPMStar ?
So if it's 50% either way for devs, but CPMStar gives money from the other 50% to sponsors whether ZuperAds keeps it all, CPMStar sounds better because happy sponsors is good for developers, right?
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- rzn1986
Originally posted by okaybmdWhere did you see that? As far as I know: CPMStar gets 25%, Sponsor gets 15% and the developer gets 60%.
Originally posted by riki1euWell, for starters, we give 50% of the income to developers (CPMStar takes 50%, sponsors another 25%, and developers get the remaining 25%). There is no share with the sponsors at ZuperAds.
Originally posted by okaybmd Guys, we now support AS2.0 as well!Good news.
Can you tell me, why is better for me ZuperAds then CPMStar ?
So you can give it a try and see which one is better for your games. Depending on traffic, some games may perform better than others.
- Thankful People:
Some guys say: CPMStar gets 25%, Sponsor gets 25% and the developer gets 50%. It's not clear.
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YWP Private Message
Mar 29, 2014 (20 hours 43 minutes ago ) edited 19 hours 24 minutes ago
@chg
I don't think that okaybmd was deliberately fudging the figures. There's some misinformation floating around.
@Bruno
Both Maras and Koverted have corroborated those numbers (50/25/25).
I don't think that okaybmd was deliberately fudging the figures. There's some misinformation floating around.
@Bruno
Both Maras and Koverted have corroborated those numbers (50/25/25).
The real question is, "How big's the pizza that I'm getting half the slices from?"
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- rhu
I am trying CPMStar for 2-3 days, and my eCPM is now (yesterday) nearly the same as eCPM on MOCHI , so I think CPMStar is good. I have not my own sponsorship code, so I try Bruno, Maras and CPMStar code.
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Originally posted by YWP The real question is, "How big's the pizza that I'm getting half the slices from?"No, the real question is "what are the toppings on the pizza?". Is there pineapple and chillies? Mmmm... pizza.
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Originally posted by okaybmdBullshit. First you spam your lame ass service and then you lie about your competitors. I bet you're lying about having high quality advertisers as well. This screams scam. An ad company set up in a few days? No thanks.
Originally posted by riki1euWell, for starters, we give 50% of the income to developers (CPMStar takes 50%, sponsors another 25%, and developers get the remaining 25%). There is no share with the sponsors at ZuperAds.
Originally posted by okaybmd Guys, we now support AS2.0 as well!Good news.
Can you tell me, why is better for me ZuperAds then CPMStar ?
So you can give it a try and see which one is better for your games. Depending on traffic, some games may perform better than others.
Originally posted by riki1eu
Originally posted by okaybmd Guys, we now support AS2.0 as well!Good news.
Can you tell me, why is better for me ZuperAds then CPMStar ?
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